With Destiny 2’s console and PC launches behind us, we want to take some time to talk with you about Destiny 2 – specifically where it’s at today, and where it’s going. Our team has been reading feedback and working on updates to improve the game. We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open.
Going forward, Destiny 2’s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby – the game they return to, and a game where friendships are made. We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.
A month ago, we published a list of improvements on the blog. Today, we’re going to revisit that list and update its status, and share some of the work the team is readying for December, January, and beyond.
We know it’s frustrating when there isn’t enough of a dialog with the development team. You have our commitment that we’re going to do a better job going forward.
- Luke Smith & Chris Barrett
Upcoming Updates Overview
We previously published a list of upcoming Destiny 2 improvements we want to deliver. Some of these updates will be introduced on December 5 and December 12. Others will land in the New Year.
Better incentives for players who complete challenging Prestige activities
Better rewards and replay value for Strikes, Adventures, and Lost Sectors
In December, we will be introducing a Heroic Strikes playlist and more generous Strike rewards
Rewards for Adventures and Lost Sectors are still on our radar, but will not be delivered for our December updates
Private matches for the Crucible
Still targeting early 2018 and expect to have better insight into exact timing in the New Year
We are also moving Ranked PVP to the top of our priority list for next year to support the competitive community
Crucible tuning like adjusted Supremacy scoring and better spawning rules
Better incentives for completing Crucible matches (and penalties for quitting competitive games)
Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards
Changes to make the mod economy more interesting and impactful
Ongoing improvements to Exotics, including adjustments to reduce instances of duplication
New ways to spend surplus currency and materials (looking at you Legendary Shards)
Players will be able to spend Tokens and Legendary Shards on Vendor inventory (see the December Update Details section below for more info)
Xur will have new items, as well (see the December Update Details section below for more info)
An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time
We will continue to revisit and update this list in the weeks and months ahead to keep you up to speed on what we’re working on. Below, you’ll find more specific detail about each of the features and updates you can expect to land in December.
December Update Details
There are four key areas we’re targeting for improvements in December. Some of these updates will arrive with the December 5 update, and some additional updates will be included in a patch that will be deployed the following week on December 12.
Both updates combined include improvements set against the following goals:
Deepen Rewards for advanced players
Provide More Player Control over obtaining rewards
Make Shards Useful by adding things to use them for
Provide General Quality fixes wherever possible
The following changes are the first steps towards achieving these goals, with more planned for our next release in January. Here is a preview of impending changes to Destiny 2. Each category is marked with a forecast delivery date.
With the launch of Curse of Osiris, and the beginning of Season 2, you can expect to see a full suite of patch notes that will document all of the changes outlined above, as well as additional gameplay and sandbox tuning changes the team is making to improve Destiny 2. We’ll also soon be providing pre-load and launch day details, as well as a roadmap for our Season 2 content, which includes The Dawning in mid-December.
Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI. Our intention was to keep slower-paced activities as rewarding as high intensity grinding without confusing variations in displayed XP values, but the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.
We were able to disable the system with a server-side change, but a new solution is now needed to rebalance XP in Destiny 2. We have begun that work, and will continue to provide updates to you about timelines and specifics. The values coded into our website API are being updated today (and may already have been as you read this post) to reflect the removal of this scaling mechanism. In a future update, we intend to link these internal and display-only values together for greater consistency, and to ensure that when changes are made they are accurately reflected everywhere we report them.
We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible.
XP boosts, including both consumable items and passive bonuses like the Well Rested 300% bonus, were always applied after this system and never resulted in early slowing of XP. They should be unchanged by the disabling of this system and will continue to provide their stated increase in XP gain.
Expect to see a lot of conversation from our team on this front, as XP rewards are updated and brought back in-line with player expectations.
Going forward, we plan to continue this dialog as openly and frequently as possible. This will be an ongoing process, but one that we are committed to.
This week we’ll be publishing a new episode of the Bungie Podcast where we will sound off on the current state of Destiny 2, how we think about our communication challenges, and what it takes to update the game in the wild. You’ll be able to listen on both Apple and Android devices.
Thank you for playing, for being passionate about the Destiny 2 experience, and for working with us as we look to continuously improve our game and studio communication.