Nightfall: Fallen S.A.B.E.R.
Old Russia, Earth Rush to the aid of the AI Warmind Rasputin as he broadcasts a plea for help across the system.
Epic - Heavily shielded and highly aggressive enemies appear in great numbers.
Airborne - Players deal more damage while in the air.
Catapult - Grenade recharge rate is greatly increased.
Fresh Troops - Some enemy squads have been fortified with additional reinforcements.
Match Game - Enemy shields are resistant to all unmatched Elemental Damage.
SIVA Crisis Heroic Strike Modifiers
Heroic - Enemies appear in greater numbers and are more aggressive.
Small Arms - Primary Weapon damage is favored.
Ironclad - More enemies have shields.
Solar Burn - Solar damage from any source is greatly increased.
Wrath of the Machine Challenge: Aksis
The Challenge - "Use a supercharge plate once per teleport + do not miss a slam or supercharge"
How the Supercharge Mechanic Works
While most players have gotten through the Aksis boss fight without ever using it, most know there is a “hidden” mechanic that supercharges all Guardians. To do so, all a player needs to do is head to one of the back plates and “dunk” their empowerment into the one that is glowing red.
Which plate lights up is completely random, but it will never be on the side that Aksis teleports to. So, for example, if Aksis teleports to the right side, then either the back middle plate or the left plate will have that red glow.
Completing the Aksis Challenge
As far as the Aksis challenge is concerned, the only thing that the fireteam must do is supercharge during every Aksis teleport. That means every time Aksis moves around the boss fight arena, an empowered player must use a plate. If someone doesn’t, then the challenge will not complete.
On top of that, a player cannot miss a stun on Aksis at any point during the encounter. If a stun is missed and Aksis stabilizes then the challenge mode completion will not register.
If he teleports either to the front or back middle, back middle platform will NOT be activated
You can only use a servitor plate BEFORE someone stuns Aksis. As soon as he gets stunned empowerments shift and that plate is unable to be used.
Lord Shaxx Weekly Bounty: Clash
Matches complete (7)
Primary kills (50)
Assisted kills (25)
Ability kills (25)
Weekly Vanguard Scout Bounties
Archon's Forge: Captains - Complete 4 Archon's Forge Events: Captain Offering
Pull the Plug - Kill Fallen Majors and Ultras. (15)
Shock it to Me - Use Arc damage to kill Fallen.
Archon's Forge: Shanks - Complete 4 Archon's Forge Events: Shanks Offering
Tyra's Artifact Inventory
Note: Need to complete Quests again in order to receive Iron Lords Legacy to unlock Artifacts.
Memory of Silimar (63 Disc)
In the Crucible, resistance to damage-over-time attacks is greatly increased.
Memory of Skorri (32 Int // 46 Disc)
When your super is full, nearby allies' supers recharge faster.
Memory of Jolder (33/76 Disc // 37/80 Str)
Removes sprint cooldown penalty.
Weekly Crucible Activities