Cerberus Vae III
Epic - Heavily shielded and highl aggressive enemies appear in great numbers.
Nightfall - If all players die, your Fireteam is returned to Orbit.
Arc Burn - Arc Damage from any source is greatly increased.
Brawler - Guardian Melee damage is greatly increased.
Solar Burn - Solar Damage from any source is greatly increased.
The Shadow Thief
Heroic - Enemies appear in greater numbers and are more aggressive.
Angry - Minions of the Darkness won't flinch, even after massive damage.
Prison of Elders
Level 32 - Broken Legion
Round 1 - Juggler [Cabal]
Round 2 - Lightswitch [Hive]
Round 3 - Catapult [Fallen]
Round 4 - Brawler [Hive]
Round 5 - Juggler [Valus]
Level 34 - Urrox's Grudge
Round 1 - Trickle [Hive]
Round 2 - Small Arms [Cabal]
Round 3 - Exposure [Cabal]
Round 4 - Arc Burn [Hive]
Round 5 - Urrox [Solar Burn]
Level 35 - Skolas's Revenge
Round 1 - Exposure & Brawler [Hive]
Round 2 - Grounded & Airbourne [Vex]
Round 3 - Catapult & Arc Burn [Cabal]
Round 4 - Specialist & Juggler [Fallen]
Round 5 - Trickle & Small Arms [Fallen]
Round 6 - Catapult & Angry [Skolas]
- Kellhunter's Path (Leg Armor) - 151 Discipline/Heavy Weapon Mags/Cabal Stalker
- Kellhunter's Path (Leg Armor) - 152 Intellect/Heavy Weapon Mags/Cabal Stalker
- Kellhunter's Greaves (Leg Armor) - 140 Intellect/Heavy Weapon Mags/Vex Stalker
- Wolves' Leash (Scout Rifle) - Triple Tap/Mutineer
- Cover of the Exile (Helmet) - 60 Discipline/66 Strength/Switchblade/Ashes to Asset/Invigoration
- Hood of the Exile (Helmet) - 127 Strength/Energy Projection/Quintessence Transfer/Invigoration
- Helm of the Exile (Gauntlets) - 126 Discipline/Impact Induction/Brawler's Charge/Innervation
- The Scholar (Scout Rifle) -Outlaw/Reactive Reload