Epic - Heavily shielded and highly aggressive enemies appear in great numbers.
Nightfall - If all players die, your Fireteam is returned to Orbit.
Angry - Minions of the Darkness won't flinch, even after massive damage.
Lightswitch - Minions of the Darkness deal much more melee damage.
Brawler - Guardian Melee damage is greatly increased.
Prison of Elders
Level 32 - Urrox's Grudge
Round 1 - Trickle [Hive]
Round 2 - Small Arms [Cabal]
Round 3 - Exposure [Cabal]
Round 4 - Arc Burn [Hive]
Round 5 - Solar Burn [Urrox]
Level 34 - Forever Eater
Round 1 - Catapult [Vex]
Round 2 - Void Burn [Vex]
Round 3 - Brawler [Fallen]
Round 4 - Small Arms [Vex]
Round 5 - Trickle [Qodron]
Level 35 - Skolas's Revenge
Round 1 - Exposure & Brawler [Hive]
Round 2 - Grounded & Airbourne [Vex]
Round 3 - Catapult & Arc Burn [Cabal]
Round 4 - Specialist & Juggler [Fallen]
Round 5 - Trickle & Small Arms [Fallen]
Round 6 - Small Arms & Lightswitch [Skolas]
- Kellhunter's Path (Leg Armor) - 142 Discipline/Heavy Weapon Ammo/Fallen Stalker
- Kellbreakerr's Path (Leg Armor) - 140 Intellect/Heavy Weapon Ammo/Cabal Stalker
- Kellslayer's Greaves (Leg Armor) - 78 Discipline/76 Strength/Heavy Weapon Ammo/Cabal Stalker
- Cover of the Exile (Helmet) - 115 Discipline/Light the Blade/Ashes to Ashes/Invigoration
- Hood of Exile (Helmet) - 61 Discipline/66 Strength/Serpent's Mouth/Quintessense Transfer/Invigoration
- Helm of Exile (Helmet) - 66 Intelect/58 Discipline/Impact Induction/Quintessense Transfer/Infusion