The Devil's Lair
Epic - Heavily shielded and highly aggressive enemies appear in great numbers.
Nightfall - If all players die, your Fireteam is returned to Orbit.
Lightswitch - Minions of the Darkness deal much more melee damage.
Angry - Minions of the Darkness won't flinch, even after massive damage.
Brawler – Guardian melee damage is increased by 300%
The Shadow Thief
Prison of Elders
Level 32 - Urrox's Grudge
Round 1 - Trickle [Hive]
Round 2 - Small Arms [Cabal]
Round 3 - Morbid [Cabal]
Round 4 - Arc Burn [Hive]
Round 5 - Solar Burn [Urrox]
Level 34 - The Forever Eater
Round 1 - Catapult [Vex]
Round 2 - Void Burn [Vex]
Round 3 - Brawler [Fallen]
Round 4 - Small Arms [Vex]
Round 5 - Trickle [Qodron]
Level 35 - Skolas's Revenge
Round 1 - Morbid & Brawler [Hive]
Round 2 - Grounded & Airbourne [Vex]
Round 3 - Catapult & Angry [Cabal]
Round 4 - Specialist & Juggler [Fallen]
Round 5 - Trickle & Small Arms [Fallen]
Round 6 - Arc Burn [Skolas]