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  • Destiny Dev Team

DESTINY 2 UPDATE 2.9.1



ACTIVITIES


Contact Public Event


  • Fixed an issue where players could collect and deposit 15 motes prior to unlocking the Umbral Mastery II gift on the Prismatic Recaster.


Trials


  • Increased Glimmer rewards in Trials of Osiris.


Nightmare Hunts


  • Fixed an issue where Nightmare Hunts could grant more Season of Arrivals rewards than intended.

Raids


  • The following raids no longer have weekly reward limits from main encounters:

  • Leviathan

  • Eater of Worlds

  • Spire of Stars

  • Crown of Sorrow

  • Scourge of the Past

  • Note: Secret Chests will continue to have weekly lockouts

  • All armor from the above listed Featured Raids has been updated to use the Season of Arrivals infusion cap.

  • Last Wish and Garden of Salvation raid weapons and armor have been updated to use the Season of Arrivals infusion cap.



 

GAMEPLAY AND INVESTMENT


Investment


  • Fixed an issue where the Heavy Hitters Triumph was not properly tracking which Contact event bosses had been defeated.

  • Fixed an issue where the Season of the Worthy Rank Stat Tracker was not appearing properly.


Pursuits


  • Fixed an issue where players had the Guardian Games quest in their inventory well after Titans completely dominated the event.

  • Hunters are still pretty sad about it.

  • Fixed an issue where there was inconsistent use of weapon and ammo types in High-Stakes Heist quest steps.

  • Fixed an issue where Seraph weapons were not counting towards Sleeper Simulant catalyst quest progression.

Weapons


  • Fixed a rare crash with Anarchy.

  • Fixed an issue with Umbral Enhancements III that was preventing Cold Denial and Falling Guillotine from getting an additional trait.

  • Fixed an issue with Vortex Frame Swords where the Heavy attack wasn't ending properly over the network.

  • Fixed an issue where various Season of Arrivals weapons are missing collections entries.

Armor


  • Fixed an issue that was preventing Season of the Worthy Seasonal Armor Mods from having a chance to be purchasable on Banshee-44.

  • Fixed an issue that was preventing players from purchasing the Unflinching Machine Gun mod from Banshee-44.


Other


  • Added the ability for Season of Arrivals armor to use Charged with Light mods from Season of Dawn.

  • Corrected some incorrect armor mod icons for several Season of Arrivals mods.

  • Corrected incorrect perk descriptions for two Season of Arrivals mods – Reactive Pulse (formerly Font of Light) and Radiant Light – to correctly match their functionality.

  • Added the Season of Arrivals mod socket to the pieces of the EDZ destination armor set that did not have them.

  • The Unstoppable Pulse Rifles artifact mod will no longer cause non-Pulse Rifle damage to stagger Unstoppable Champions while aiming down sights of a Pulse Rifle.

  • The Rival Warlock Ghost Shell from Guardian Games will now show Ghost Projections.

  • Fixed an issue where the Unstoppable Pulse Rifle mod icon was displaying a Scout Rifle.

  • Fixed a bug that affected aim assistance when shooting through Barricades using Citan's Ramparts.


 

UI/UX


Eververse


  • The header for the Flair section of Eververse now displays the correct text.

Controller Remapping

  • Updated the description for “Toggle Sprint.”

Xûr


  • Updated description of Exotic Engrams on Xûr, as players may now purchase more than one on a given a week using an Exotic Cypher.

Subtitles

  • Fixed an issue where subtitles for Season of Arrivals Drifter dialogue could misgender players as "brother" even when using female character.


 


MISC.


General


  • Adjusted Strike weekly bounty pool for the Seasonal focus.

  • Scorn, Cabal, Vex, and Fallen variations should no longer appear during Season of Arrivals.

  • Fixed an issue where the first sleeper node “CB.NAV/RUN.()Dynamo.Approach.Arch” was not appearing for players attempting to complete the Nascent Dawn Exotic quest.


 

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