Warmind - Everything We Know So Far
Destiny 2 Expansion II: Warmind continues your Guardian’s journey with an all-new story. Ana Bray, a Guardian long thought lost, searches for a connection to her past…one that could be lost forever on the polar ice caps of Mars. As Golden Age warsats begin slamming into the ice, the glaciers begin to thaw, revealing the core of the Warmind Rasputin – and an ancient Hive army bent on its destruction. Now free, the Hive swarm in service to their god Xol. Help Ana discover her past and destroy the Hive’s gargantuan worm-god before it is too late.
All-new Raid Lair: Spire of Stars
New themed weapons, armor and gear to earn
All-new ritual activity: Escalation Protocol
All-new relic weapon, The Valkrie
3 New Strikes (One PS Exclusive Strike, 2 Strikes for us all)
New story missions and adventures
New destination polar ice caps of Mars
Access to multiplayer arenas in Private Matches
We will now be able to hit Level 30
Power Level Soft Cap increase to 340 - Max Level 380
What we do know (So far):
Ana Bray will be our new Vendor and focal point of progressing the story within the Warmind DLC
The Hive will be our main protagonist. They've had a skin change and now appear 'Icey'
The Hive are known as 'The Grasp of Nokris' with hints towards a 'Worm God' named Xol potentially making an appearance
Rasputin will be present but in what form or interaction yet to be discovered.
No SIVA or Frames have been shown or hinted at making an appearance
The Patrol Map will be BIGGER than Mercury
It has not been confirmed (As far as I can tell) that the Strikes will be 'Integrated story' like they were in CoO. By this I mean, the Strikes will be separate to the Story missions rather than appear as apart of the play through
New Adventures will be added to further the Warmind experience (No further info on these just yet)
There are total of 3 new strikes with 1 being PS exclusive:
Strange Terrain Strike - Descend deep into the tunnels under Hellas Basin andn take the fight to the Herald of Xol. Stop this Hive Prince before he can funnel more power to the worm god.
Will of the Thousands - Rasputin's neural network is under attack. Take the Valkyrie and use it to defeat a monstrous foe.
PS exclusive - Insight Terminus - “Zavala needs a team of guardians to break into a Vex tomb on Nessus that has been overrun by the Cabal. Defeat the powerful Psion commander before he can take over the Vex gateway network and reap the rewards.”
All-new ritual activity: Hive Escalation Protocol
HEP is a new form of 'Public Event' found on Mars. It is a form of 'Wave event Horde mode' with 7 stages with increasing difficulties starting from 1 - 7. It can be activated at any point when on Mars Patrol, rewards unique Gear for completing that activity and can be joined by other Guardians on Patrol on Mars during your HEP event
Unique Gear are rewards for completion. A chest will appear at 3 / 5 and will be regular PE rewards. The Themed rewards come from the completion of the activity at 7 Round wins.
The gear will have activity boosting perks such as ‘more damage after melee’ and ‘ADS for X amount of time to increase damage’. No info on armour bonuses
'Relics' make a return with the 'Hive Sword' ala Sword of Crota being able to be picked up and used against the Hive. The sword will be dropped by certain Knights carrying it
a New relic named the 'Valkrie' will also make it's debut. This is a Warmind Themed staff which is active for a limited time only and can only be obtained from a Cache at the HEP zone in exchange for
Bungie have stated that this activity will be 'challenging' and will require good co-ordination to really master it effectively
Ranked play added for Competitive and Quickplay respectively
Valor -Progression rank that goes up as you complete matches, winning helps you move up faster, but there are no loss penalties. (Caps at 2000 Rank points)
Glory - Progression rank that goes up when you win and down when you lose. (Caps at 5500 Rank points)
We will be given Emblems from Shaxx at Launch of Warmind. One which tracks our Rank (Valor) and one that in real time, tracks our standings competitively (Glory)
Competitive has been revealed to have tiers such as 'Legend' (Top Rank) and 'Fabled'. The latter, is the rank you must hit to be able to unlock the Glory / Competitive specific Loot as a reward for your Triumphs. In season 3, this is a Pulse Rifle. The PR will have a new perk called 'Desperado' which increases Fire Rate WITHOUT changing Impact whilst the outlaw perk is active
The 'Fabled' Rank in order to obtain the Pulse Rifle will be aimed towards the 'Top 40%' of PVPers in the Comp. playlist so for what it's worth, this is NOT an over the top requirement if this is true.
Private Matches return and the same as D1.
ALL Warmind maps and CoO will go into rotation in PVP come May 8th even if you don't own the DLC. However, if you do not own the DLC they will NOT be selectable in Private Matches to play
Details of any patches Re: Lowering TTK or further changes (Besides the Exotic Pass) are currently unknown although it was mentioned on Stream that they have changed the Outlaw perk so further changes may surface come the Patch notes
The New Raid Lair is called 'Spire of Stars' and will be based back upon Calus' Leviathan
No release or details of this have been revealed just yet.
Exotic Weapon pass will be landing with improvements to almost ALL Exotics in the current game including Tractor Cannon, Graviton Lance, Rat King, Crimson, Skyburners Oath to name a few
Vault Space increase - This was said to be a +50 increase but details on this have not since been discussed at length
Season Vendor Progression - No details revealed on this so far
Heroic Strike Modifiers - No details revealed on this so far
Nightfall Challenge Cards - No details revealed on this so far. (We already have the card)
Some form of Collectables will return in the Warmind. 0/45 data recovered has been stated on the map and also images of Guardians shooting 'Floating holograms' of a badge like image.
Exotics will have a Unique masterwork EACH
These will be unlocked by completing set challenges in the game whilst using these exotics such as - 'Complete a Nightfall' but on screen, the requirements to Masterwork them are Hidden
Further requirements have to be completed to use MW'd exotics
Crimson gets 100 range when MW'd
Vigilance Wing is fully Auto when MW'd