This Week at Bungie

This week at Bungie, we invited you to celebrate Crimson Days with us.

The decorations are up, the rewards are flowing, and teams of two are waging battle in the Crucible. You can get the full details on the event here. The celebration continues until the weekly reset at 9 AM PST on February 20.

When one celebration ends, another begins.

Rally Caps

Faction Rallies is returning next week. The event kicks off at 9 AM PST on February 20. This time, you can knock out Lost Sectors as fast as you can kill the bosses with no timers to hold you back. Start thinking about which faction deserves your loyalty. New Monarchy has won the last two rallies. Can they three-peat?

New Monarchy

Dead Orbit

Future War Cult

If this is your first Faction Rallies, here is what you need to know. First, visit the Tower and pledge your loyalty to one of the factions. Then, it’s time to set out into the wild to complete various activities. Once you’ve earned enough tokens to qualify for a reward, exchange them for packages full of loot.

There will be some new weapons added to the packages for this event. Here is what we are adding to the reward pool:

That’s not all that is at stake. At the end of the event, the faction with the most packages redeemed will offer their prized weapon as a reward. Those who were loyal to the winner get a big discount and can pick it up for 1,000 Glimmer. Everyone else can still get it at 50,000 Glimmer. Here is what the factions have to offer in the event they are victorious:

New Monarchy Pulse Rifle

Dead Orbit Pulse Rifle

Future War Cult Scout rifle

Three factions face off again, their fates directly tied to your choices. Will Future War Cult finally win the day?

Fine Tuning

A few weeks ago, Josh Hamrick stopped by to give us an update on Sandbox changes. He mentioned that his visit was the first of many from the Sandbox team and that “This meal will span many courses.” It’s time for the next course.

Senior Designer Jon Weisnewski is visiting us from the kitchen with an update on the Exotic Tuning Pass our team is working on diligently to make Exotics more “Exotic-er.”

Jon: Hello players! I’m here to talk to you about the work going into the Exotic Tuning Pass on the D2 road map.

When Destiny first launched, we built, play-tested, and shipped a batch of Exotic weapons that we hoped would be worthy of your time and hype. Shortly after release, we were happily inundated with a mountain of player feedback. This allowed us to check our assumptions, do some tuning, and push out one of the first Destiny sandbox updates which were solely focused on Exotic weapons. We’re doing this again with Destiny 2 and this time we’re including Exotic weapons and armor.

Gameplay goals for this pass:

  • Tuning pass on Exotic gear focused on adding and/or increasing player Power spikes.

  • Focus on low-usage items, but all items are being considered.

  • Lean into an item’s established gameplay and push it harder. Avoid catch-all improvements that dilute item identity.

So how does this play out? We can look at Graviton Lance as an example. The functional concept is a weapon that fires two Cosmic Void rounds that create a zero-air-resistance tunnel for a high-caliber precision shot to fire through. The first two rounds have almost no recoil and prime the air, and the third round does high damage with no falloff. A kill knocks the body back with considerable force, it tumbles, and then explodes.

Resounding player feedback has been along the lines of “looks great, sounds great, neat explosion! I can’t get kills in PVP because all the d