This Week at Bungie

This week at Bungie, we crowned a new Raid champion.

When the pinnacle activity in Destiny first goes live, a race for glory begins. Our community assembles to see which team will be first to ascend the mountain. Our team keeps an eye on one of their screens that is tuned to a streamer for whom they have high hopes. The design team that built the experience commandeers our theater and turns it into a VIP box.

In the end, it was Clan ‘The Legend Himself’ that unmasked a Cabal emperor.

Congratulations to the winners. We salute you!








You don’t need to be first to experience this triumph for yourself. The Leviathan Raid welcomes all challengers. If you don’t have a dream team on your friends list, don’t lose heart. As more Guardians learn the ways of the Pleasure Gardens, we’ll open Guided Games so they can show you the way.

Standing Trial

The Raid is not the final test that we have to reveal. Destiny 2 still has new plateaus for you to scale.

Bring a Fireteam and your spirit of competition. You have a new ritual to learn.

Mutual Combat

With more than one full week of Player vs. Player action logged in our database, we’re ready to assess the situation in our arena. Before we step into analysis, let’s recap our goals.

The Destiny 2 Crucible has been designed with two distinct playlists to serve two distinct moods:


Matchmaking times are shorter, with less emphasis on skill. Fireteams with players of varying skill will have a better time. This is the fastest route to a game, but you may face opponents outside of your comfort zone.


Matchmaking takes more time to introduce you to players that are closer to you in skill with a good connection. These matchmaking settings may take longer, but we feel that the quality of the gameplay experience will be worth the wait.

At this time, Quickplay is working as we had hoped. Matchmaking is putting Guardians through the paces. Players are meeting in battle for honor and bragging rights.

According to the finer minds on our team, the Competitive playlist needs some love. Too many players are getting stomped by opponents who grossly outmatch them. In order to match you properly with an opponent in your league, we need to apply your skill rating. There is a bug we need to fix to ensure that this is done properly. We are applying that fix right now.

In summary:

• If you’ve been having fun in Quickplay, nothing has changed. Game on.

• If you’ve been getting your ass kicked in Competitive, you’ll have more of a fighting chance.

• If you’ve been kicking ass in Competitive, we’re sending some worthier opponents your way.

The Crucible exists in a constant state of evolution. It adapts to the way you play, so this won’t be the last update we apply to the state of combat. Get out there and trade some shots with your fellow players. Tell us all about your experiences.

And now that we’ve seen where the emperor lives, we can enjoy some skirmishes there.

Clan Field Guide

Clans are live! The Guided Games Beta is live! Guardians are forming up into their own special teams and fighting to make a name for themselves so they can lure new recruits into their respective lairs.

As you work together to define your own culture of teamwork and friendship, we’d like to share some of what we’ve learned leading our own teams of gamers. First up, let’s talk about identity.

How to write the ideal Clan profile.

So you’ve already picked the perfect Clan name and Clan tag. But what about the rest of your Clan identity? Seekers in Guided Games select a Clan to go with based on what you’ve shared about yourself, so your Clan profile should be designed to attract the ideal players you want to recruit for the activity.

Let’s start with Clan Motto. It’s your tagline and your rallying cry. Make it something memorable and leave potential recruits wanting to learn more. Some good examples from the wilds:

“Lone wolves banding together for the greater good”

“Pride in battle”

“All about that glimmer”

“Wow! That went WAY better than expected….”

“There is still so much left to burn….”

While the Motto is a chance to express what players should expect from you, the Mission Statement is where you spell out what you expect from them. It should answer some critical questions. What behavior is acceptable within the Clan? What expectations do you have for communication and participation? What activities do you focus on and what are the best times to play with your Clan? He