Leviathan Raid Guide

Standard Bearers in Castellum – First Trial

Video by: Esoterickk

In order to progress to the first raid encounter, you will need to gather three Standards (keys) from three separate Standard Bearer that will appear. The first door will be on your left and will have three symbols etched into the ground. Divide into two teams, with four guarding the door and the other two going out to hunt for the Standards. Their order will be random but we do know that a boss will spawn in one of four locations around the map.

Occasionally a “Councilor” will spawn that is a Psion in a clear bubble. This mage will buff a random Cabal with invulnerability until he is dead, so as soon as you see the words “A Counselor Has Appeared…” go out and search for him. He has a very little amount of health so run into the bubble, drop him, and then run out.

After you place all three in it, the nearby door will open, letting you through. You’ll find your first Leviathan Raid loot chest there, with a Calus Token inside.

Bathers in Royal Pools – Second Trial

Video by: Esoterickk

After placing the keys in the first section of Destiny 2’s Leviathan raid, you will be led down a hallway that eventually ends with a large room called the Bath House. In here you will be tasked with stopping a ritual via destroying 9 capsules that are hanging on chains in the center room. Take note, because the water itself is poisonous and will kill you if you linger in it long enough.

In the room, there are five sections with glowing white orbs (one in the center and one in each of the four corners) touching one will give you a buff called “Psyonic Protection.” This buff will allow you to not only walk on the water harm free but will also cause the chains in the four corners to slowly lower. Once you pick the buff up in the four corners it will not respawn again, as only the center one respawns. The object of this room is to have all four chains lowered at the same time so you activate the next section of this fight.

To accomplish this, have each team of three rotate their positions so that there is always someone on the two platforms. So for the right side, you will have some start in the center, front right, and back right respectively. The person in the center will grab the Psyonic Protection buff as soon as the encounter starts. Your center and front right person will now switch places, as this allows the center user (who just got the buff) to continue bringing the chain down.

Now the person who was front right, runs back to the center and grab the Psyonic Protection buff. You will then run to the back right and swap with them, who will, in turn, grab the buff in the center. You will continuously rotate who is on the four pads in your two groups of three. What you want is all four concrete blocks on the four chains to lock in place by the four plates. Even when the block reaches the bottom do not jump off it as the chain will slowly go up.

Once all four chains are locked you will hear a chime, when this goes off quickly have everyone run back to the center. Now have two people deal with the enemies that will come out and have the rest shoot the open pods until they explode. You should be able to get at least 5 before the rotation restarts again and you start taking damage for standing in the water. To boost your damage use the Warlock’s empowering rift and the Titan’s low barricade to instantly reload. When this damage phase is over, two Psions will spawn in the center and need to be instantly killed. Your game plan will look like this:

  • Start

  • Lock the four chains

  • Center damage phase

  • Psions

  • Reset

Remember, those on the plates will be swarmed with enemies, so those who are floating try to help kill the Bath Cabal foes. Think of this encounter as the Totems in the King’s Fall raid, as it requires largely the same idea for rotating positions. Once all of the pods are destroyed make your back to the key room to open another door and head to the next encounter.

Royal Beasts in Pleasure Garden – Third Trial

Video by: Esoterickk

In this section you will need to sneak around a set of War Beasts, gathering spores to increase your damage, and killing them before they finish an instant death spell.

To start, designate two people to hold the light prisms that will spawn once you wipe out all the enemies. The other four will need to jump down and pick up one of the four spore balls that are grouped below. What you have to do is have the Prism people lead the group of four below through the forest to purple, glowing flowers that will need to be shot with the Prism’s energy beam. You can only use this beam by standing in one of the glowing light columns that are dotted around the level.

The flowers will spawn in sets of two on both the right and left side of the room in the garden. From the spore spawn these will be the following locations on both sides of the room:

  • Two Close Wall

  • Two Middle Wall

  • Two Back Wall

  • Two Cave/Tree

Map by u/JaminDaMan

Fastest Paths

Once both people have their Prisms and your team of four has their spores guide them through the level. You need to avoid the sight of the dogs at all times otherwise they will begin their howl and you’ll either need to run or retreat to the safe room where the spores spawn. With each flower destroyed you will gain some damage boosting stacks (Empowering Spores), so try to get at least four (X48) during the first cycle before the dogs howl. They will start the 30 second kill timer regardless so you will need to be both quiet and fast to maximize.

When your first damage phase begins use your heavy ammo and Super to kill all the dogs on either the right or left side. Quickly run back to the safe room and wait it out until the next phase. You will have less time during each successive phase, so focus on capturing the spores on the side with no dogs. Keep rinse and repeat until all