Iron Banner - 06DEC16
Game Mode - Rift
Bounties (Each requires 100 points)
+750 Iron Banner Standing
+25 Legendary Marks
Iron Marathon - Game played = 5 points; Win = 10 points | Weapon
Iron Light - Grenade Kills = 2 points; Melee Kills = 3 points; Super Kills = 5 points | Gear
Iron Arsenal - Primary kills = 2 points; Special kills = 3 points; Heavy kills = 5 points | Weapon
Iron Support - Assists = 2 points; Defend teammate = 3 points; Avenge teammate = 5 points | Gear
Post Game Drops Note:
Everything Lord Saladin is selling starting at rank 0. (Gear rolls are random, gear light is dependant on your character's current light). Ghosts are available for all your characters once any one of your characters has reached rank 5.
Rank Up Notes
Shaders, Emblems, and Class Items no longer provide a boost. Wear whatever you want.
Tempered Buff is gone.
+250 Standing for wins, +150 Standing per Medallions
The Branded Lord (Fusion Rifle)
Pros - Very high charge rate. High aim assist and reload speed. Above average range.
Neutral - Average stability.
Cons - Needs 6 bolts to kill. Very low impact. Below average mag size and recoil direction.
Charge Rate: 34
Approx. Charge Time: 0.67s
Impact: 74 (38 damage per bolt. 6 Bolts to Kill)
Reload Speed: 82
Mag Size: 4
Aim Assist: 74
Recoil Direction: 58
Column 1 - Linear Compensator
Column 2 - Braced Frame, Perfect Balance, Smallbore, Rifled Barrel, Hammer Forged,
Column 3 - Quickdraw, Lightweight, Single Point Sling, Accelerated Coils
Column 4 - Rangefinder, Life Support, Eye of the Storm, Performance Bonus, Replenish, Hot Swap, Battle Runner, Unflinching
Rank 5 The Distant Star (Scout Rifle)
Pros - Very high reload speed. High aim assist.
Neutral - None.
Cons - Low range. Below average stability and mag size.
Time-to-Kill: 0.90s (3 crit shots and 1 body shot), 1.50s (6 body shots)
Rate of Fire: 42
Impact: 37 (57 damage per crit shot, 38 per body shot)
Reload Speed: 76